‘whisper’ brings together researchers with a range of backgrounds in human computer interaction, mathematical visualisation, industrial design, haptics, real-time distributed systems, media theory, electrical engineering, visual arts and performance, digital image and audio processing, and music. Thecla Schiphorst (1. collage 4) has a background in media art, performing arts and research; Susan Kozel (2. collage 4) has a background in the performing arts, writing and philosophy; Kristina Andersen (3. collage 4) has a background in media art and interaction design; Julie Tolmie (4. collage 4) has a background in mathematics and physics; Norm Jaffe (5. collage 4) has a background in software engineering; Sang Mah (6. collage 4) has a background in software engineering; Andruid Kerne (7. collage 4) comes from applied mathematics, computer science and music composition; Jan Erkke (8. collage 4) has a hardware engineering background; Robb Lovell (9. collage 4) has a background in computer science and interactive art and technology; Laetitia Sonami (10. collage 4) has a background in electronic music; Grant Gregson (11. collage 4) is educated in electronic art; Diana Burgoyne (12. collage 4) has a background in electronic art; Maryan Schiphorst (13. collage 4) is trained as an applied linguist; Stock (14. collage 4) has an electro- technical, sound and music background; and Ruben de la Rive Box (15. collage 4) studied design. The aRt&D Triangle shows a plurality of backgrounds, and some clusters worked together in a reductive way. The blue cluster represents hard- and software engineers. This cluster is most closely related to electronic music and electronic art on the alpha side, and mathematics on the beta side. The hard- and software engineers shared software knowledge and knowledge about electronics with the artists from electronic music. The artists with a performing arts and visual arts background are clustered together in several parts of the research and development process and shared improvisation techniques from theatre and social science in their work process. The interaction designer acted often as a mediator between this artists’ cluster and the hard- and software engineers. Another mediator was the person with a mixed background in electronic arts and computer science. The other person with a mixed background in applied mathematics, computer science and electronic music was a multitasker who worked in more of a self-sufficient way. The overview of the listed participants is provided in the aRt&D Triangle displayed in collage 4.